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Swift & Kotlin.

Native iOS and Android apps for features that need the closest fit with each platform.

Talk to us about Swift & Kotlin

Key features

What Swift & Kotlin does well.

  • Declarative interfaces

    SwiftUI and Jetpack Compose describe screens as functions of state, which replaces most hand-written view updating.

  • Structured concurrency

    Swift’s async/await and Kotlin coroutines handle network and background work in code that reads top to bottom.

  • Every platform API

    Native code calls each platform API directly, with no bridge or wrapper library that has to catch up first.

  • First-party profiling

    Xcode Instruments and the Android Studio profilers show memory, energy and rendering cost on a real device.

What we build with it

Illustration for Swift & Kotlin

Built for the platform, in its own language.

Swift and Kotlin are the platform languages for iOS and Android. We use them for apps that depend on new platform features or close hardware integration, and for native modules that extend a cross-platform app.

  • Device-heavy apps

    Apps that work closely with Bluetooth accessories, sensors, the camera or background location.

  • Platform features

    Widgets, watch apps and system integrations as soon as each platform supports them.

  • Native modules

    Swift and Kotlin code that adds a native capability to a React Native or Flutter app.

When it’s the right choice

Native development is the right choice when the app depends on platform features or hardware, or when one platform matters far more than the other.

When we’d pick something else

Two separate codebases mean more to build and maintain. When most screens are forms, lists and content, a cross-platform approach is usually more economical.

Our Swift & Kotlin services

How we can help.

  • Native app builds

    iOS apps in Swift and SwiftUI, Android apps in Kotlin and Jetpack Compose, for one platform or both.

  • Gradual modernisation

    New screens written in Swift or Kotlin inside an older Objective-C or Java app, moving it over in stages.

  • Native modules

    Swift and Kotlin modules that give a React Native or Flutter app a capability it lacks.

  • Platform updates

    Yearly work to keep apps building against new iOS and Android SDKs and store requirements.

How we work

Starting a Swift & Kotlin project.

  1. Review what exists

    Code, data, hosting and the people who maintain it, before any Swift & Kotlin decision is made.

  2. Agree the approach

    A written scope: what changes, what stays, the risks and how we will know it worked.

  3. Build in reviewable slices

    Working increments your team can test, rather than one large delivery at the end.

  4. Hand over or stay on

    Documentation and access for your team, or a defined support scope if you want us to keep going.

Where AI fits

AI in mobile work.

  • On-device models

    Apple’s Foundation Models framework and Android’s Gemini Nano APIs run smaller models on the phone, for features that must work offline or keep data local.

    AI workflow automation ↗
  • Reading photos of documents

    Capture a form or label with the camera and pull out the fields, with the image kept for checking.

    Document data extraction ↗

Where it stops: On-device models are only on newer phones and are less capable than cloud models, so features need a fallback.

What’s changing

Shifts to plan for.

Dates that affect Swift & Kotlin projects, checked against the official sources.

  1. August 2026

    Google Play targets Android 16

    New apps and updates for phones and tablets must target API level 36. Extensions can be requested until 1 November 2026.

  2. April 2026

    App Store requires the iOS 26 SDK

    Since 28 April 2026, uploads must be built with Xcode 26. Apps can still support older iOS versions; only the build tools changed.

Common questions

Swift & Kotlin questions.

Can native code be added to a cross-platform app?

Yes. React Native and Flutter both support native modules, so a specific feature can be written in Swift or Kotlin while the rest of the app stays shared.

Can you maintain an older Objective-C or Java app?

We can review it and plan the work. Many teams move gradually, writing new screens in Swift or Kotlin alongside the existing code.